Action cam company GoPro seemed well poised to play a leading
role in VR video, but instead it’s apparently already scaling
Forbes is reporting that the company is
making “significant cuts” to its work in VR in the latest round
of 200 layoffs, announced last week. A source apparently told
the site that “no one is left” to oversee this side of the
company, not is professional broadcasting technology. The VR
division has reportedly already suffered cuts during an initial
round of layoffs late last year.
GoPro’s VR slate included two rigs that accommodated multiple
Hero4 cameras. The first was the Omni, a six-camera rig
launched last August capable of capturing 2D 360 degree footage
in up to 8K. It’s aimed at the professional market but still
costs a hefty sum, and even the rig without the cameras costs
$4,999.99. Its other rig, the 16-camera Odyssey, captures in
stereoscopic 3D but is only available to “select industry
professionals”. We see plenty of custom, 3D-printed rigs using
GoPro cameras, too.
A slate of VR videos shot with these rigs are available on
GoPro’s YouTube page, including the one above.
GoPro says that its layoffs will help it refocus on the
company’s core operations and emphasise profitability. It sadly
doesn’t sound like VR will play much of a role in the company
anymore, though there are…