Apple Files AR Patent For Tech Putting Virtual Objects Behind Real Ones


While it remains to be seen what Apple is doing in the VR space
(if anything), the company has made its interest in AR clear
over the past year. Today, a new patent from the company has been
published, further supporting rumors it is getting increasingly
involved with the tech.

The patent details “a method for representing a virtual object
in a real environment”. To do this, the company has
devised a system in which a “recording device”, possibly
an iPhone, captures a 2D image of the environment in front of
it. The system then takes one aspect of that environment as a
reference point for a virtual object’s position in the real
world. That allows any virtual project to collide with items in
the real world “in a way largely close to reality.”

New Apple AR Patent 1

In the context of the patent Apple utilizes a fairly common use
case for both virtual and augmented reality: furniture
placement. Several images and figures in the document show a
virtual image of a chair being projected into the room and
being placed next to an identical set of real chairs and a
desk. The virtual chair appears to become obscured when moved
around to the back of the table from where the user is looking.

Apple’s patent claims this can provide an intuitive assessment
“of the suitability of various products for a purpose of use”
or, in simpler terms, help you decide what…

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