Battlefront 2 Devs Drop Big Hint For VR Support


Last weekend we saw the first teaser for EA’s Star Wars:
Battlefront 2, developed primarily by Battlefield developer
DICE along with help from Criterion Games. Ahead of the reveal
we presented a list of reasons why the game needed VR support. Now
Criterion has dropped a big hint suggesting that we might well
get it.

Speaking in a recent interview with Eurogamer, the developer’s Matt
Webster simply noted: “We are not talking about VR at the
moment for Battlefront 2. That’s a story for another day…”

That certainly makes it seem like some sort of VR support is in
the works for the huge new shooter, which builds on the 2015
original with a single-player campaign and multiplayer battles
across all eras of the famous film saga. But it remains to be
seen exactly what form any VR support could take.

Battlefront is no stranger to VR support. Late last year
Criterion released a free add-on to the PlayStation 4 version
of the original game. It was a PlayStation VR (PSVR) exclusive single-player mission in which
players hopped into the iconic X-Wing spaceship and went on a
rescue mission that tied into the events of last year’s Rogue
One: A Star Wars Story.

It was
a great experience
, but very separate from the main game,
which offered huge multiplayer battles. We’d love to see a
deeper integration with Battlefront 2, though that’s obviously

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