Zoning AR Permissions with the Mixed Reality Service Spec – Road to VR

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MarkPesce


Mark Pesce
is a VR pioneer who has been thinking about
networked virtual and augmented reality for over 20 years now.
He developed the Ono-Sendai Sega VR helmet prototype,
co-created VRML, and presented his
Cyberspace Protocol
spec at the first Web conference in
1994. This CP spec evolved into the
Mixed Reality Services
spec, which aims to be a distributed
system that would grant geospatial permissions for mixed
reality applications.

This system would be an open way of preventing AR games from
being played at culturally sensitive locations, but also
provide Universal Resource Identifiers to bring the open web to
the real world. It could provide permissions for airspace &
drones, surveillance permissions, AR game permissions, hazmat
warnings, electrical and plumbing layouts, and hours of
operations for buildings.

I had a chance to catch up with Pesce where he gave me a
history of his work on the canceled SEGA VR helmet, VRML, and
the evolution of the Mixed Reality Service. We also talk about
his first ritual in VR and Technopagan explorations, as well as
his thoughts on ethics in overall tech industry.

LISTEN TO THE VOICES OF VR PODCAST


http://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/04/Voices-of-VR-528-Mark-Pesce.mp3

Show Notes


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