Arktika.1 is one of the many virtual reality titles taking a
swing at AAA adventure, coming exclusively to the Oculus Touch
from the creators of the Metro series, 4A Games. It’s an
assortment of guns, waves of vile bad guys, and a
post-apocalyptic plot. It aims to be vast in all of the typical
action ways, collecting a textbook set of parts whose sum,
unfortunately, continues to feel like just one of the many.
In its best
moments, Arktika.1 manages to be a mechanically sound
shooter. As a mercenary brought in to clear a facility of the
Arktika.1 compound, I’m given a spread of weapons to choose
from before setting off. The snappy pistol reloads with a flick
of the wrist. I customize my rifle with an improved sight. I
lower a laser gun to my side for a new clip, then bounce its
beam off a back wall to hit a target behind cover. Each weapon
is unique and fun to fire, though this alone isn’t too
alluring. There are, these days, quite a few titles that have
fine-tuned VR shooting to be comfortable, intuitive, and
joyful. It’s an inherently engaging experience unique to
virtual reality, but not as unique to the games that employ it.
The action is propelled by an almost on-rails movement system.
Players are to spot hologram bodies around the facility, and
teleport between them to position in combat as well as
traversal. This motion prevents the…