For Google, the Future of VR Is on the Open Web with WebVR & WebAR – Road to VR

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brandon-jones-2017Google’s
mission is to organize the world’s information, and so they’ve
been long-time advocates for the open web. At Google I/O last
week, the company announced that they’ll
soon be shipping Google Chrome for Android with WebVR
, and
that they’re going to start experimental builds for
WebAR
. During the
WebVR talk at I/O
, Google showed how to write a
progressive web application with three.js that could be viewed
on a desktop computer, mobile phone or tablet, or Google
Cardboard or Daydream virtual reality headset. Google is
pushing the hardest for platform-agnostic WebVR applications on
the web as mental presence is their core strength.

LISTEN TO THE VOICES OF VR PODCAST


https://dts.podtrac.com/redirect.mp3/d1icj85yqthyoq.cloudfront.net/wp-content/uploads/2017/05/Voices-of-VR-537-Brandon-Jones.mp3

I had a chance to catch up with primary WebVR spec
author, Brandon
Jones
, at Google I/O to talk about why they’re holding off
on shipping
WebVR 1.1
and waiting until the latest
WebVR “2.0”
version is ready. It’ll ship as WebVR 1.0, but
there has been such major refactoring to account for augmented
reality that internally it’s referred to as the 2.0 spec.
Mozilla will be shipping the 1.1 WebVR spec in their browser in
August, but Jones says that the Chrome team doesn’t want to
have to maintain…

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