No one tell Blizzard about Vision Origin. Upon booting up this
new HTC Vive game, I quickly had to remove my headset to check
that I wasn’t actually playing a surprise VR spin-off of
Overwatch, given that the character designs of the three
classes on offer look almost exactly like some from last year’s
multiplayer shooter hit. But though it may be asthetically
identical, Vision Origin is quite different on the inside.
This is one of those highly-polished VR games that appears
seemingly out of nowhere. Not surprisingly, its roots trace
back to China, which doesn’t tend to market its big VR releases
over here. It’s made by Shanghai-based Thinking Bear.
Refreshingly, Vision Origin isn’t just a survival shooter,
though it does offer such a mode. There’s also a campaign that
has you move through rooms, methodically removing the enemies
within them, finding keys, and then moving on. You move via
quickstep teleportation, as in the camera quickly zooms over to
where you point your cursor. That’s about all there is to it;
no one’s going to learn any great lessons or establish any
practises from the game’s design, but you can still have some
fun with it.
Every player gets a laser sword and a standard issue gun as
well as their own signature weapon depending on the character.
None of these really seemed to vary in their effects, and I