After Bethesda’s impressive conference and reiteration of their
dedication to VR, I finally got a chance to step into the
wasteland and play Fallout 4 VR on the Vive for myself.
For those of you familiar with Fallout 4 – and I assume that’s
most of you — the demo started out at the Red Rocket gas
station in between Sanctuary and Concord, so basically at the
start of the game.
Since this is the full Fallout 4 experience in VR, everything
was familiar with the exception of the controls. The demo
locomotion default was teleport, so I hopped around the Red
Rocket taking out ghouls with Dogmeat by my side.
Switching weapons was a breeze by clicking the right touchpad
which brought up a weapon wheel where I cycled through my
pistol, rifle and mini nuke easily with my thumb. Clicking
around the touchpad switched my favorites, and I made sure the
mini nuke was always just one click away just in case I needed
the heavy firepower.
I lifted my left arm and saw exactly what I expected to see –
the reassuring green glow of my Pip-Boy. Swiping left and right
took me through the menus, and pressing the center of the
touchpad let me select. Once I was done, I dropped my arm and I
was back in the game world. It was all very fluid and felt more
immersive and real than ever.
After a brief stint checking out my Pip-Boy and trying the